Monster Hunter Stories 2

At the moment everyone plays Pokémon Arceus, The proposal of the game made me want but while playing it, the gray and dull side of the graphics made me stop. At this time of year, with the bad weather, I want more colorful games.
Talking to my friends I was recommended Monster Hunter Stories 2.

For me, who only played Monster Hunter World alone (because the chat system sucks when you don’t use a microphone) it was a series of boring monster hunting quests. Of course I am aware that I did it in bad conditions and that it is surely a very good license.
In short at first sight, when I was told about Monster Hunter Stories, I said to myself that it was not for me, but in fact although the game takes place in the same universe as the main series, this Spin- off is very different.

The combat system:

Indeed we find ourselves here with a kind of Pokémon where the scenario would take a much more important place than usual. We are therefore in a turn-based RPG where the character fights monsters himself accompanied by a monster who fights at his side. The combat system is based on the principle of rock-paper-scissors. You can choose a Power, Speed ​​or Technical type attack. Power beats skill, skill beats speed, and ultimately speed beats power. Our character can choose their attack type each turn, but each monster has an associated attack type. So you have to choose the right attack and the monster that best suits the opponent in front of you and change your strategy as needed during the fight, because opponents can also change your strategy.

There is a lot going on during fights in terms of animation and sometimes there are quick-time events; quite frankly it is not always clear what triggers what; the combat system is deep and looks complex, but remains simple and intuitive.

On the strategy side, it is possible to attack specific parts of the monsters or to use a specific weapon which will be more effective in a given situation. For example, when a monster is holding a rock in front of him as a shield, it’s best to switch weapons to a hammer to break his makeshift shield. At the end of the fight we are rewarded with loots.

Craft and exploration:

As in the main series, crafting is also central to the “Stories” experience. In addition to the pieces of monsters that we pick up after a fight, we can also pick up all kinds of plants, insects, ores and other resources in nature, which will be used to make weapons and armor, but also potions and others. objects that can be used during combat and in the exploration phases. Equipment crafting is simplified with a point system instead of absolutely requiring specific items. When we craft an armor, it is the whole that we craft and not each piece individually as in the main series.

To expand your team of monsters here you have to find eggs and then hatch them. Sometimes you can even come across a “Shiny” monster. During a fight, only one of our monsters is activated at a time, although we can interchange in the middle of the fight. What drives us to explore.
I have a lot of fun exploring the world of Monster Hunter Stories 2. We are a rider, a rider who can ride on the back of his monsters. We find open and visually rich landscapes where there are always monsters to fight, resources to pick up or secrets to discover. Some areas will only be accessible if you have the right monster activated. For example, some can jump, some can climb, and some can go in the water. We can come back at any time in the regions already explored if ever you do not have the right monster in your team at the moment. The teleportation points already discovered allow you to quickly move from one point to another in the world.

To conclude:

I am very far from having finished the game but I take a huge pleasure in playing it.

  • The game is very beautiful although there are some slowdowns (little annoying) on Nintendo Switch, which must be absent from the PC version;
  • There are plenty of things to do;
  • The story is interesting and although quite public it is not as childish as some Pokémon (no need to have played the first one to understand it);
  • A rich and interesting combat system without being too complex.
  • Exploration is super fun…

In short, if you ever don’t have a switch, that Pokémon Arceus bores you, does not interest you or simply if you like good RPGs, I strongly advise you to play Monster Hunter Stories 2. My only regret is not having played earlier.

Take care of yourself and your loved ones and see you soon!

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